Emergence (c) Matthew Rigby 1997-98 All Rights Reserved.

EMERGENCE

"Nature, to be commanded, must be obeyed"
 Francis Bacon, Novum Organum


Role Description

Learned Traits: Experiences, Skills & Knowledges

One Gift common to all Sentient Beings is an ability to learn. Under this heading you may describe anything your character has learned during their life. Be as general or as specific as you like.

Experiences

These are things that are not and cannot be taught or formally studied. Some experiences hold not only information, but emotion. An experience therefore may be as much to do with Soul as Intellect. Some experiences may even affect our physical being- leaving scars, weakness, immunity, or sometimes shaping whole ASPECTs. They can affect us subconsciously, giving us habits and personality traits that only others notice.

Skills

If you have trained in some area, list it here. We can hone our minds and bodies to accomplish certain tasks with the minimum of thinking, maximum efficiency and accuracy. The more general the skill, the more flexible, but less efficient, it is. It also will require more thinking. If it is very specific, it will be efficient, accurate, and require less contemplation, yet will be inflexible. Some skills will be hard to forget even when not used (like riding a bike). To remember some will need practice (advanced mathematics). Even when forgotten, it may still be more easy re-learn it than to learn from scratch.

Knowledges

We all know something. Some know gossip about everyone in town. Others know the lay of the land, or possess a large vocabulary in many languages. You might know all about the habits of your enemy, his weaknesses and strengths. Another person may have taught you, or you taught yourself. You could quite easily share this information with others.

Example

    Experiences
    • the evil that men do
    • loneliness
    • hunger
    • rape victim
    • gypsy life
    • witchcraft
    • live performance
    • the spirit world
    Skills
    • singing gypsy songs
    • gypsy dancing
    • spells to control or dispel spirits
    • basic cooking
    Knowledges
    • spell ingredients
    • a number of gypsy songs
    • roads around the kingdom
    • 3 languages
    • names of dozens of spirits
    • uses of herbs and minerals
If you want to you can
Describe Learned Traits in Detail, but this is not necessary to create a character. In fact, you can always get more descriptive as the Story progresses, and let your character develops naturally.

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Emergence (c) Matthew Rigby 1997-98 All Rights Reserved.